i dont get how my army size keeps getting reset. i love your games a lot btu i feel like it should be easier to track more stats that the game makes decisions about and if u kill all my army make sure there is a message saying it (with the reason why i.e 18 Soldiers (100% of army) died to starvation)!
Also make it so hovering over the icons on the top gives a short description in case someone forgets what they do.
Basically make sure ur providing feedback to the player about actions he makes, such as buying upgrades using wood and so on.
(I steal food and win the fight, have one losses and when i try to attack again it says i have zero soldiers, make sure u explain why that is with a message if thats not a bug)
Also maybe make it so that for deciding the number of attackers instead of + and - it would be a slider with a value u can also type in and that it tells u 0 on the left and ur army size on the right.
i want to restate how much i love your content and thank you for the amazing work.
I did add returning soldiers to the population stats that appear when you hover over food. When you attack, your surviving soldiers eat less food, and take a day to return. Soldiers who are away eat less food than those who are at your base as well.
I will try to work on new ways to give this information in ways that won't be as easily missed though.
Your games need always to make up the content... Have you ever considered trying to make a game in which the mechanic itself opens A LOT of possibilities?
I know it might be hard to make a hypno related game about it, but I'm pretty sure there can be a way. (If I had an idea, I'd probably try to exploit it myself ^^")
I made a whole account specifically to tell you that I really really like the mechanic that you came up with for breaking the women. It's so unique but there are so many things that you can think about with it, saving moves of taking away duty or morality by reattributing it to love or something else and trying to filter through all of it, just something really unique and a good mind play based on some true psychology of biological brain shortcuts that in reality could actually be manipulated almost that easily. Great job man. Honestly. Between you and Akabur, you're holding strong the category of quality mind break/control actual, legitimate, full games
Thanks. I am trying to do my best on it. I have had some issues with tutorializing the puzzle and with some mechanics not being super balanced but I am hoping in the next version to improve upon it.
hey, I was unable to get starland. I got not enough people to sustain my food raids to keep said people alive, and then one failed and I dropped to 0. when I entered 2 countries as food tribute, production went to -1. any ideas?
It is when I try to start the game that Windows 10 give me the the looooooooovely message of "This program is not compatible, plase contact the provider".
I find the beginning of this game too confusing - I may or may not have lost most of my potential starting army to starvation while exploring my base at the start, was able to conquer two towns (and dominate two women), and then ... had negative health, couldn't figure out how to make any kind of forward progress, and could just pass time and have my newly-captured population start dying off because it was basically impossible to get anything resembling enough food since tribute was way lower than was required to feed them, and the map was uninteractable. :(
← Return to game
Comments
Log in with itch.io to leave a comment.
i dont get how my army size keeps getting reset. i love your games a lot btu i feel like it should be easier to track more stats that the game makes decisions about and if u kill all my army make sure there is a message saying it (with the reason why i.e 18 Soldiers (100% of army) died to starvation)!
Also make it so hovering over the icons on the top gives a short description in case someone forgets what they do.
Basically make sure ur providing feedback to the player about actions he makes, such as buying upgrades using wood and so on.
(I steal food and win the fight, have one losses and when i try to attack again it says i have zero soldiers, make sure u explain why that is with a message if thats not a bug)
Also maybe make it so that for deciding the number of attackers instead of + and - it would be a slider with a value u can also type in and that it tells u 0 on the left and ur army size on the right.
i want to restate how much i love your content and thank you for the amazing work.
I did add returning soldiers to the population stats that appear when you hover over food. When you attack, your surviving soldiers eat less food, and take a day to return. Soldiers who are away eat less food than those who are at your base as well.
I will try to work on new ways to give this information in ways that won't be as easily missed though.
i see now. make that message at the left pop out more. give it like a blinking outline or something
This is v0.06?
Yeah, it is up to v0.06 now.
Love the reference to the mighty city of Datlof, home of Gin and fine mustaches!
Looks interessting. Gonna wait until more content.
Your games need always to make up the content... Have you ever considered trying to make a game in which the mechanic itself opens A LOT of possibilities?
I know it might be hard to make a hypno related game about it, but I'm pretty sure there can be a way. (If I had an idea, I'd probably try to exploit it myself ^^")
I made a whole account specifically to tell you that I really really like the mechanic that you came up with for breaking the women. It's so unique but there are so many things that you can think about with it, saving moves of taking away duty or morality by reattributing it to love or something else and trying to filter through all of it, just something really unique and a good mind play based on some true psychology of biological brain shortcuts that in reality could actually be manipulated almost that easily. Great job man. Honestly. Between you and Akabur, you're holding strong the category of quality mind break/control actual, legitimate, full games
Thanks. I am trying to do my best on it. I have had some issues with tutorializing the puzzle and with some mechanics not being super balanced but I am hoping in the next version to improve upon it.
hey, I was unable to get starland. I got not enough people to sustain my food raids to keep said people alive, and then one failed and I dropped to 0. when I entered 2 countries as food tribute, production went to -1. any ideas?
It says to me that it does not work with Windows and to contact the provider.
It should work with windows. It is in a .rar file; you might need to download an extractor such as winrar or 7zip.
Extracting does work.
It is when I try to start the game that Windows 10 give me the the looooooooovely message of "This program is not compatible, plase contact the provider".
That is strange; do you have a 32 bit system, perhaps?
Don't know: I only use the PC, I do not manage it on said details.
I'm on a Mac can you give my some tips on what I should to?
when i download it gives me a word file, why?
I find the beginning of this game too confusing - I may or may not have lost most of my potential starting army to starvation while exploring my base at the start, was able to conquer two towns (and dominate two women), and then ... had negative health, couldn't figure out how to make any kind of forward progress, and could just pass time and have my newly-captured population start dying off because it was basically impossible to get anything resembling enough food since tribute was way lower than was required to feed them, and the map was uninteractable. :(